SERAPHIM ASCENT: Book One of a new
post-apocalyptic sci-fi/horror series
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Well, it’s finally here. It’s been several years in the making, has gone through various drafts, edits, and rewrites. But now I’m slapping it up and marching onwards to the completion of Book Two.
Seraphim Ascent has gone through a variety of transformations over the years. It once started off as a very video game-inspired novel back when I first wrote it in high school. In college it shifted from an action/shooter-esque style to a tale of what has become to be about conspiracies, mind control, mutations, plagues, war, and ultimately about identity. Not just for Rey, but for a bunch of characters trying to find their place.
Originally this series was intended to be a standalone novel, with the first two drafts capped at about 360,000 words. I like big books so at the time I didn’t see anything amiss until people pointed out to me just how insane that would be to print for a first novel. By the second and third drafts I’d planned to write a duology, but by the time I was writing what has now become Seraphim Storm, I felt like I was cheating a lot of the characters’ out of their full potential. Storylines I wanted to explore were constrained by the idea that I probably shouldn’t write about 360,000 word novel, which risked a lot of character arcs I wanted to explore.
But I’m the boss. It’s my story, and I can make it go however the hell I want.
So it became a trilogy, and then a series when I started planning out plotlines for a fourth novel.
At this point, I make no such commitments to numbers to say how long this crazy story will go on. It’s a start, and that’s all I care about.
As Rey would put it, “The only certainty is going forward.”